GET /knowledge-base
← 200 OK
Core concepts, frameworks, and reference material for understanding the headless economy.
tools
- /kb/agent-usability-reportThe Agent Usability ReportWhat the scanner does, how the score is built from ~50 deterministic checks across five categories, and how to read the report it gives you back.
- /kb/agent-usability-directoryThe Agent Usability DirectoryA live, browsable leaderboard of companies scored on the same 100-point rubric as the Agent Usability Report. Browse, search, and compare who is — and isn't — ready for agents.
frameworks
- /kb/headless-customer-funnelThe Headless Customer FunnelA framework for analyzing headless businesses through the machine-consumption funnel: discovery, selection, access, ongoing consumption, and LTV.
- /kb/product-design-for-agentsProduct Design for AgentsWhat products serving the headless economy require: machine-readable discovery, structured interfaces, strong error semantics, and more.
- /kb/economicsEconomics of the Headless EconomyHow the headless economy changes software economics: from seat-based to invocation-based pricing, workflow-level switching costs, and machine-driven retention.
foundations
- /kb/headless-economyThe Headless EconomyDefinition and thesis of the headless economy — the emerging market where agents discover, evaluate, access, pay for, and consume digital goods and services through machine-native interfaces.
- /kb/taxonomy-of-consumptionTaxonomy of Agent ConsumptionThree models of how agents consume goods and services: as principal consumers, as procurement layers, and in hybrid consumption patterns.
- /kb/machine-native-goodsMachine-Native GoodsThe types of digital goods and services that agents consume in the headless economy, and the access models through which they are provisioned.